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Ghost Recon: Advanced Blabbermouth

The Question

Eternal
Well, I finally got my hands on a copy of Ghost Recon: Advanced Warfighter and fired it up.

I have one thing to say about the game.

Shut. The FUCK. Up.

I'll be seriously surprised if ANYONE can get past the first mission, because ALL THE WAY THROUGH IT SO FAR, your "handler" is talking to you, about EVERY TINY GODDAMN DETAIL OF WHAT YOU'RE DOING.

I'm sorry, but that "Cross-Com" HUD thing is supposed to "increase your situational awareness?" NOT! How the hell does it increase sitware when some IDIOT keeps YAKKING AT YOU ALL THE WAY THROUGH THE MISSION?! First of all, DOES UBISOFT KNOW THE MEANING OF THE CONCEPT, "RADIO SILENCE"?! Second, how the hell are you supposed to hear OPFOR when some mofo is blabbering over your damn headset every five seconds?! ARGH?!
 
Yeah. It's also, at the same time, the first live-fire mission against real hostiles that are trying to sneak up on you and kill you while some jackass is yammering at you about your equipment.
 
"Now listen up soldier... I know you've heard all about this in BT, but you really need to hear the specifics of the safety feature on your weapon right now... OOH!! LOOKOUT, A EMENY!!! Anyway, the safety there is very important..."
 
Basically, yeah. They need a seperate weapons familiarization level, and an option to go AVD-silent in the actual missions.
 
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