Spoiler - here is the walk thru for this one.
Get the rope out of the tree in the opening scene
Go up one screen and click on the white box - look inside at the thermometer
Get out of box and go left - look at statue and get kite
Go back to the right and up one screen
Notice that the hand cursor comes up on the bushes on the right but nothing happens
Go right to the next screen, shake the tree and get the acorns
Go up one screen, pop the top on the far right canister, notice the water spigot moves
Go up ladder, note the hand cursor on well and barrell but nothing happens
Go left, notice locked shed with bomb inside
Go right, then right again into the junkyard
Notice all the junk moves.
Put the acorns on the tree - out jumps a squirrel, a key is revealed
Go back to the right and use the key on the lab behind the well
Go into the laboratory
Move the chair and get the blue wire out of the desk drawer
Look at everything that moves, including the images on the computer monitor
Get the ancient rock out of the glass case.
Get the lense out from behind the yellow box on the floor under the table.
Go right, then up and look at the locked building to the right - nothing happens
Go left, left again thru the lazer place - nothing works there yet, then left one more time. There is a big rock there. Remember where this is.
Go right, right again, then up through the big archway.
Notice the antenna and the pool of hot water.
Go right, click on the rock in front of the cave on the left - get the magnet.
Move the log on the left for grins.
Go up - to the observatory. Use the kite to get the pulley off the top of the observatory and pick up the pulley.
Go up into the observatory.
Use the mirror/lense on the spyglass.
Open the panel on the wall right behind the chair - get the battery.
Move the chair and get the matches.
Poke around and look at what turns on.
Back out to the scene with the antenna and the hot water pool.
Uh oh - scary robot comes down out of the sky.
Go back to place with water spigot and open canister - put the battery in the canister.
Click on the transport machine beside the battery canister.
Open the fuse box and fix the fuse with the blue wire from the lab.
Go back to screen with the moving bush on the right - set it on fire with the matches.
Get the pipe.
Go back to scene with well. Use the pulley and the rope on the well, then go down the well and get the necklace.
Go back to the scene with the big rock. Use the pipe on the big rock and watch it roll away.
Go up and left.
Pick up the bucket.
Use the magnet on the pick sticking out of the rock to get the ice pick.
Go back to the place with the hot water pool, antenna and scary robot - use the bucket on the hot water.
Go back to where rock smashed into the building. Pick up the extension cord.
Go back to the screen with the box with the thermometer inside.
Use the bucket of steaming water on the thermometer.
Go back to scene with trees you got the acorns from. Put the necklace on the statue.
Don't go up the ladder yet.
Go to scene with battery in canister and water spigot. The spigot is pouring out water now. Click on the sparkly place at the end of the rainbow on the right - get another key.
Go up and to the left to the locked shed. Use the key on the shed and get the bomb.
Go back to the robot and use the bomb on the right side of the screen.
Get the broken antenna.
Go back to the lab and use the machine on the left to fix the antenna.
Go back to the place with the lazers - put the ancient rock on top of the big rock in the middle. Turn on the lazers. Hit the ancient rock with the pick and get the Fox Orb.
Take the Fox Orb to the scene where you picked up the kite. Put the orb in the statue's bowl.
Go back to scene with statue wearing the necklace, where you got the acorns from the tree.
Go up the ladder, place the antenna on the top right of the control station.
Push the lever, then the button.
Watch Fox Robot save the day.