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What game are you playing on a Nintendo console at the moment?

The Neverending Yoshi Potter Story! (If I still used my Switch I would check it out)

HE CAN USE HIS TONGUE TO EXPLORELOLBONCdasfsdadf
 
The Neverending Yoshi Potter Story! (If I still used my Switch I would check it out)

HE CAN USE HIS TONGUE TO EXPLORELOLBONCdasfsdadf
Exploreiarmus!

Falcor Yoshi: 1000 points to Gryffindor!
 
I am playing Teenage Mutant Ninja Turtles: Splintered Fate. It was on sale at a crazy 90% off (just £2.50) and I thought "is this game really bad, then?" But I looked it up and reviews were actually good so I thought "WHY NOT." It's basically Hades but with the TMNT. I like Hades and I like Turtles, so I'm enjoying it so far. OBVIOUSLY it's not as good as Hades. The gameplay isn't quite as smooth and it doesn't have as much voice acting or story (but it does HAVE voice acting and a story so that's good.) But it's good fun and has that addictive "one more run" quality. I'll play it for a reasonable amoutn of time, I'm sure!
 
 
I came to this thread to post this, then vaguely thought "Did Menty already post something like this" and you did, but it's a different dungeon at least!

 


No gameplay footage BUT IT'S REAL, LISTEN TO THE MUSIC.
 
I am playing Indiana Jones and The Great Circle, by the way. Took a chance and got that instead of the new Yoshi. I have enjoyed it. I think it looks really good and the curtscenes and voice acting are of a very high quality. Gameplay is good though at times it can just come down to running up and punching Nazis. But that's pretty fun anyway.
 
^I have it on my list.

On Ocarina, I’m intrigued to see the proper reveal. I completed it again about two years ago, probably for the sixth or seventh time since 1998, so it’s still very fresh in my mind.

I HOPE it isn’t a fully faithful remake. I think that would be a mistake. Ocarina pushed every boundary of the time and squeezed everything possible out of the hardware available. It’s still astoundingly good, but a proper remake shouldn’t constrain itself in the same way. If it’s just high-fidelity graphics with the same-sized map and everything recreated almost exactly, I’d find that disappointing.

It should absolutely follow all the major beats of Ocarina, but reimagine and expand things rather than faithfully recreating everything 1:1.

I’ve played quite a few throwback JRPGs like Chained Echoes and Sea of Stars, and they’re very good, but some of the MAGIC of the games that inspired them, like FF6 and Chrono Trigger, is missing. Those games were pushing against the absolute limits of what was available at the time, and a lot of their innovation came out of finding ways around those limits.

When modern games recreate the exact same systems and scope, they’re no longer doing it because of hardware constraints. They’re recreating the solutions to problems that no longer exist, and something gets lost in translation.

The Ocarina remake shouldn’t fall into that trap. A new coat of paint isn’t enough.

That doesn’t mean Hyrule should suddenly become a BotW-style open world or anything drastic like that. That would obviously be the wrong direction. But I do hope it’s an expanded, curated version of Ocarina rather than just the same game with expensive graphics.

I have a feeling it will be.
 
Yeah, I feel the same way. If it's just EXACTLY the same but with better graphics...what's the point? I mean, it would be still be fun to play, but I have the 3DS version if I just want to play a 1 to 1 remake. And they're releasing the 1 to 1 Star Fox remake next week. Would they really do the exact same thing with two N64 classics in the same year? I THINK NOT (but I have no proof.)

I've been imagining ways in my head the could expand the map, like having the Lost Woods flow into a section of regular woods in Hyrule, have some additional little settlements (maybe one next to Lake Hylia not far from the research lab, have NPCs travelling through Hyrule field and you help them out, etc. Keep the same basic layout for the dungeons but change the puzzles and enemies. LIke make it so that you're not just carrying Ruto about for half of Jabu-Jabu's belly. Add a new dungeon underneath the Temple of Time (I think that's what they originally planned but didn't have the space/time so they did it in Twilight Princess instead), maybe add more caves and have a new bonus child dungeon in a deep underground area where you kill an enemy before it grows to giant size in the adult timeline...yeah, I've been thinking about these things.

And how about short playable Impa segments where she's protecting Zelda in the missing seven years and maybe training Zelda to be Sheik.

There's a lot they could do!
 
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